
Chameleon Armor
ID 2386Armadurarefinable
Descripción
A miraculous Armor that can change its abilities according to those of its wearer.
Increases MaxHP and MaxSP based on wearer's base Level.
Adds a chance of nullifying all magical skills for 2 seconds when receiving magical attack.
When equipped by Swordman,Merchant and Thief classes:
DEF +3
When equipped by Mage, Acolyte and Archer classes:
MDEF +5
Type: Armor
Defense: 55
Weight: 170
Armor Level: 1
Can be enchanted by:
<NAVI>Apprentice Craftsman<INFO>prontera,165,60,0,100,0,0</INFO></NAVI>
Requirement:
Base Level 70
Transcendent 2nd classes
Quién lo deja caer
Propiedades básicas
- Identificador
- Chameleon_Armor
- Peso
- 170.0
- Compra NPC
- 20z
- Venta NPC
- 10z
- Slots
- 0
Estadísticas de combate
- Defensa
- 55
Requisitos
- Nivel mínimo
- 70
- Profesiones
- Knight, Priest, Wizard, Blacksmith, Hunter, Assassin, Crusader, Monk, Sage, Rogue, Alchemist, Bard/Dancer
- Tipo de personaje
- Transclase, Tercera clase, Tercera transclase, Tercera baby, Cuarta clase
- Posición
- Armadura
Script del item
bonus bMaxHP,(BaseLevel*7);
bonus bMaxSP,(BaseLevel/2);
autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }";
if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)
bonus bMdef,5;
else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)
bonus bDef,3;